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Playgrounds
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Playground applications enable you to create, edit, and deploy applications entirely from the Deno DeployEA web dashboard, without needing to create a GitHub repository.
Playgrounds contain one or more files (JavaScript, TypeScript, TSX, JSON, etc.) that you can edit directly in the playground editor.
Creating a playground Jump to heading
You can create playgrounds from the "Playgrounds" page in your organization. Click the "New Playground" button to create a basic "Hello World" playground. Using the dropdown on the "New Playground" button lets you create playgrounds from other templates, such as Next.js or Hono.
Editing a playground Jump to heading
To edit a playground, open it from the "Playgrounds" page in your organization.
The playground editor consists of five main sections:
- Code editor: The central area where you edit code for the currently selected file. Above the editor is a navbar showing the current file name, which you can click to edit.
- File browser: Located on the left of the code editor, this panel shows all files in the playground. Click any file to open it in the editor. Create new files by clicking the "New" icon at the top of the file browser. Delete files using the delete button next to each file name.
- Top bar: Located above the code editor, this contains action buttons for the playground. The "Deploy" button saves current changes and triggers a build. "Build Config" and "Env Variables" buttons open their respective configuration drawers. The left side of the top bar displays the playground URL (unless the playground hasn't been deployed yet).
- Bottom drawer: Located beneath the code editor, this contains debugging tools including "Build Logs" that show build progress during deployment, and tabs for viewing logs and traces.
- Right drawer: Located to the right of the code editor, this contains tools for inspecting application output. The "Preview" tab displays an iframe showing the deployed application, while "HTTP Explorer" lets you send individual HTTP requests to your deployment.
The playground content automatically saves when you click the "Deploy" button or when the editor loses focus.
Uploading files Jump to heading
You can upload a zip file containing files and directories to the playground by dragging it into the file browser area. The contents of the zip file will be extracted into the playground, preserving the directory structure.
⚠️ The playground editor does not support uploading individual files or directories.
Using the HTTP explorer Jump to heading
The HTTP Explorer tab in the playground allows you to make arbitrary HTTP requests to any URL served by the playground. This is useful for testing APIs or other services that do not serve a web page.
To use the HTTP Explorer, enter the path and query parameters for the request you want to make, select the HTTP method (GET, POST, etc.), and click on the button labeled with the selected method.
Additional request headers can be added by clicking the "Set Headers" button.
After the response has been made, the HTTP Explorer will display the response status, headers, and body.
To view the trace for the request, click on the "Trace" button in the response
section. This will open the request trace for the request in a drawer on top of
the playground editor. From there you can also view any console.log
output
that was captured during the request.
Renaming a playground Jump to heading
You can rename a playground by editing the playground slug on the playground settings page. This will update the default domain names associated with the playground since they are based on the playground slug. The new slug must be unique within the organization (i.e. must not be in use by another app or playground in the same organization).
:::warning
Any previous deno.net
URLs pointing to the playground will no longer work
after renaming.
Custom domains will continue to work, as they are not tied to the playground slug.
:::
Deleting a playground Jump to heading
Playgrounds can be deleted from the playground settings page. This will remove the playground and all its revisions from the organization. All existing deployments will immediately stop serving traffic, and all custom domain associations will be removed.
The playground and its revisions will no longer be accessible after deletion. Deleted playgrounds cannot be restored through the Deno Deploy UI.
Deleted a playground by mistake? Contact Deno support within 30 days to restore it.
Limitations Jump to heading
⚠️ Playgrounds cannot currently be transferred to another organization.